The weapon to end war? Or just a toy aeroplane for kid aliens?
This roleplay will contain violence but otherwise remain in PG-13. Ask your parents if you can participate.
About me: I have 7 years of roleplay experience but none at all in GM/DM'ing, so I thought it's time to change that. Without further ado, here's the story, goals, and rules. I need 2 players besides me to start (more can join later).
Items: (1 main weapon, 1 secondary weapon, 1 special equipment)
Magic spells: (1 powerful, 1 secondary, 1 bonus/special)
On default everyone has a 1970s SWAT uniforms (blue clothes, blue cap, bulletproof vest (pistol grade). If you have stronger armor put it in Items, ''1 special equipment''.
Tech is 1920s/Fantasy/Whatever I approve or say (Since I am the GM.)
My Character Sheet:
Name: John 'Longtail' Doe
Appearance: Standing at 5'4'' he has light brown fur, grey eyes, a slender build and a long tail.
Bio/Motivation: The Basitin war broke out when he was giving lectures to humans about war history. He wanted to get back to his country but any ship or plane that went in our out of Western Basitin territory was destroyed, so he remained where he was and helped war refugees. Like any Basitin he had military training and like most his age he served in two previous wars. He agreed to take part in the mission to investiage the spaceship.
Items: MP 18 submachine gun, 6-shot revolver, prototype night vision goggles
Role: Squad Leader
Special abilities: Being a basitin he is immune to most sicknesses and poisons.
Magic spells: N/A
Marital status: Married
Weaknesses: He can't see at night and must have night vision goggles or only fight during day.
Languages: Basitin (native), perfect Humanese (he sounds like a native speaker).
Wanna join? Post your character and I will approve it or tell you what to change.
Wanna comment? Feel free.