Calling all artists, modelers, skinners, riggers, etc.

For all your seizure inducing goodness!

Moderator: Moderators

Is this a good idea?

Yes
11
41%
Maybe
6
22%
No
10
37%
 
Total votes: 27

Message
Author
User avatar
Ster Zetanee
Grand Templar
Posts: 1180
Joined: Sat Mar 15, 2008 3:19 pm
Location: Purdue

#16 Post by Ster Zetanee »

Yeah i'm going to have to agree, this would be good if, you get good talent it those fields but it will take a long time so it seems impractical
Aero Blaze on Steam for the time being. Busy with college most the time.

User avatar
Masterofdisaster
Apprentice
Posts: 136
Joined: Wed Aug 13, 2008 11:08 pm
Location: Haha, I see you.....
Contact:

#17 Post by Masterofdisaster »

I never said this was going to be a short term project. I said "this will more than likely take a bit of time since no one here is a professional game designer that can build a game for free. "
I actually thought a few people might jump on the wagon if not to help build it then to at least support it... Any who, anyone else?
Image
There is no reason as to why there is just to do and die. Remember that saying.

User avatar
Nuff
The One With the Ears
Posts: 5017
Joined: Mon Jul 09, 2007 11:51 pm
Location: England
Contact:

#18 Post by Nuff »

Gimme something to play and I'll play it... that's all the support I can offer

zhimoda
Ringtail Foxie
Posts: 741
Joined: Tue Feb 20, 2007 2:18 pm

#19 Post by zhimoda »

Eh yeah this is just a bit (by a bit I mean VERY) far fetched, cute thought though I'm sure many others have already thought of it. Would just take way too much time that a lot of folks probably don't have, at least wouldn't be willing to dedicate their spare time to without some kinda incentive. I used to do some programming (I haven't since leaving ITT) but from what I remember it gets horribly time consuming.

User avatar
Masterofdisaster
Apprentice
Posts: 136
Joined: Wed Aug 13, 2008 11:08 pm
Location: Haha, I see you.....
Contact:

#20 Post by Masterofdisaster »

I was just thinking something we could do in our spare time and the incentive would be the payoff. A fun game (even though it is just a source mod) that we would have created.
Image
There is no reason as to why there is just to do and die. Remember that saying.

User avatar
Big Brother
Master
Posts: 206
Joined: Thu Oct 02, 2008 8:03 pm
Location: The Interweb. :3

#21 Post by Big Brother »

I'm an anthro fan so I think it maybe a prety cool idea. I don't realy know what that game was until hollow told me, but yeah. Sounds kinda cool.

User avatar
Narane
Quiet You!
Posts: 1206
Joined: Thu Dec 28, 2006 7:07 am
Location: Stop that.

#22 Post by Narane »

Come up with the 3D furry character models first. :o

User avatar
Masterofdisaster
Apprentice
Posts: 136
Joined: Wed Aug 13, 2008 11:08 pm
Location: Haha, I see you.....
Contact:

#23 Post by Masterofdisaster »

Working on it, Anyone got ideas for weapons? I was thinking heavy+chainsaw=mass murder.
Image
There is no reason as to why there is just to do and die. Remember that saying.

User avatar
Neybulot
New Citizen
Posts: 37
Joined: Wed Apr 04, 2007 6:29 am
Location: In the mysterious land of Nowheresville
Contact:

#24 Post by Neybulot »

Narane wrote:Come up with the 3D furry character models first. :o
Those first, then we can just swap em in.
Suck on that, Cable!
ImageImage

User avatar
Nuff
The One With the Ears
Posts: 5017
Joined: Mon Jul 09, 2007 11:51 pm
Location: England
Contact:

#25 Post by Nuff »

Masterofdisaster wrote:Working on it, Anyone got ideas for weapons? I was thinking heavy+chainsaw=mass murder.
I think you should give the Pyro a can of hair spray and a lighter and the scout should have one of those inflatable hammers instead of his baseball bat, includong the squeeky sound it makes when you hit things with it :P

User avatar
Masterofdisaster
Apprentice
Posts: 136
Joined: Wed Aug 13, 2008 11:08 pm
Location: Haha, I see you.....
Contact:

#26 Post by Masterofdisaster »

Nuff wrote:
Masterofdisaster wrote:Working on it, Anyone got ideas for weapons? I was thinking heavy+chainsaw=mass murder.
I think you should give the Pyro a can of hair spray and a lighter and the scout should have one of those inflatable hammers instead of his baseball bat, includong the squeeky sound it makes when you hit things with it :P
Critical damage when he hits you in the knees... :twisted:
Image
There is no reason as to why there is just to do and die. Remember that saying.

User avatar
Demus
Templar
Posts: 386
Joined: Thu Jul 17, 2008 3:09 pm
Location: My own little fortress...
Contact:

#27 Post by Demus »

Well, one sure can dream :roll:

I too think that a whole new game resembling Team Fortress is just.. too much to handle. Maybe just remodeling and stuff, but a whole new game? And we lack the people to do it, experienced or not.

I suggest a whole another type of game. Besides, source too is a suicide in itself.
Image
The shapeshifting cliché!

User avatar
Masterofdisaster
Apprentice
Posts: 136
Joined: Wed Aug 13, 2008 11:08 pm
Location: Haha, I see you.....
Contact:

#28 Post by Masterofdisaster »

Demus wrote:Well, one sure can dream :roll:

I too think that a whole new game resembling Team Fortress is just.. too much to handle. Maybe just remodeling and stuff, but a whole new game? And we lack the people to do it, experienced or not.

I suggest a whole another type of game. Besides, source too is a suicide in itself.
It would be more like an addon like I dunno age of chivalry that just came out, I was just thinking source mod...
Image
There is no reason as to why there is just to do and die. Remember that saying.

User avatar
Nuff
The One With the Ears
Posts: 5017
Joined: Mon Jul 09, 2007 11:51 pm
Location: England
Contact:

#29 Post by Nuff »

I think just do a reskin of TF2 for the moment. If it goes down well and gets plays etc. then maybe you will be able to get more outside help on doing a full on mod. Aim ambitions high, but start small ;)

lostsnow
Traveler
Posts: 12
Joined: Mon Oct 06, 2008 1:20 am

Re: Calling all artists, modelers, skinners, riggers, etc.

#30 Post by lostsnow »

I have some c++ skills, basic as they may be....

This would be a cool projects to pass the time with. There are mmo's out there and some games players have made as a group for free. on gameDev.net and planeshift.it

planeshift is a 3D mmo that has been in dev for 4-6 years and is still not at version 0.5. It still is in early alpha but still has a fan base. The devs are working on this for free and of there own time and energy as a project to experiment and enhance there skills. So even tho no money will be offered in working on this, you gain more knowlege and skill.

gamedev is a place too go if you need programming help in openGL, DirectX, SDL, and other apps. Their you can ask questions on how to handle things in your code better or how to do this and that.

http://www.gamedev.net/community/forums ... cyear=2008
Game being made by one person.

Sorry for the little rant right now....
Don't worry about tomorrow, just worry about today!!

Game Programmer - C++ - SDL/OpenGL/DirectX
Current Game - DeathMatch
Status - Stage 1(Design Phase)

Locked