Calling all artists, modelers, skinners, riggers, etc.
Moderator: Moderators
- Ster Zetanee
- Grand Templar
- Posts: 1180
- Joined: Sat Mar 15, 2008 3:19 pm
- Location: Purdue
- Masterofdisaster
- Apprentice
- Posts: 136
- Joined: Wed Aug 13, 2008 11:08 pm
- Location: Haha, I see you.....
- Contact:
I never said this was going to be a short term project. I said "this will more than likely take a bit of time since no one here is a professional game designer that can build a game for free. "
I actually thought a few people might jump on the wagon if not to help build it then to at least support it... Any who, anyone else?
I actually thought a few people might jump on the wagon if not to help build it then to at least support it... Any who, anyone else?
There is no reason as to why there is just to do and die. Remember that saying.
Eh yeah this is just a bit (by a bit I mean VERY) far fetched, cute thought though I'm sure many others have already thought of it. Would just take way too much time that a lot of folks probably don't have, at least wouldn't be willing to dedicate their spare time to without some kinda incentive. I used to do some programming (I haven't since leaving ITT) but from what I remember it gets horribly time consuming.
- Masterofdisaster
- Apprentice
- Posts: 136
- Joined: Wed Aug 13, 2008 11:08 pm
- Location: Haha, I see you.....
- Contact:
- Big Brother
- Master
- Posts: 206
- Joined: Thu Oct 02, 2008 8:03 pm
- Location: The Interweb. :3
I'm an anthro fan so I think it maybe a prety cool idea. I don't realy know what that game was until hollow told me, but yeah. Sounds kinda cool.
Check my da: http://www.yourbigbrother.deviantart.com
- Masterofdisaster
- Apprentice
- Posts: 136
- Joined: Wed Aug 13, 2008 11:08 pm
- Location: Haha, I see you.....
- Contact:
I think you should give the Pyro a can of hair spray and a lighter and the scout should have one of those inflatable hammers instead of his baseball bat, includong the squeeky sound it makes when you hit things with itMasterofdisaster wrote:Working on it, Anyone got ideas for weapons? I was thinking heavy+chainsaw=mass murder.
- Masterofdisaster
- Apprentice
- Posts: 136
- Joined: Wed Aug 13, 2008 11:08 pm
- Location: Haha, I see you.....
- Contact:
Critical damage when he hits you in the knees...Nuff wrote:I think you should give the Pyro a can of hair spray and a lighter and the scout should have one of those inflatable hammers instead of his baseball bat, includong the squeeky sound it makes when you hit things with itMasterofdisaster wrote:Working on it, Anyone got ideas for weapons? I was thinking heavy+chainsaw=mass murder.
There is no reason as to why there is just to do and die. Remember that saying.
- Demus
- Templar
- Posts: 386
- Joined: Thu Jul 17, 2008 3:09 pm
- Location: My own little fortress...
- Contact:
Well, one sure can dream
I too think that a whole new game resembling Team Fortress is just.. too much to handle. Maybe just remodeling and stuff, but a whole new game? And we lack the people to do it, experienced or not.
I suggest a whole another type of game. Besides, source too is a suicide in itself.
I too think that a whole new game resembling Team Fortress is just.. too much to handle. Maybe just remodeling and stuff, but a whole new game? And we lack the people to do it, experienced or not.
I suggest a whole another type of game. Besides, source too is a suicide in itself.
The shapeshifting cliché!
- Masterofdisaster
- Apprentice
- Posts: 136
- Joined: Wed Aug 13, 2008 11:08 pm
- Location: Haha, I see you.....
- Contact:
It would be more like an addon like I dunno age of chivalry that just came out, I was just thinking source mod...Demus wrote:Well, one sure can dream
I too think that a whole new game resembling Team Fortress is just.. too much to handle. Maybe just remodeling and stuff, but a whole new game? And we lack the people to do it, experienced or not.
I suggest a whole another type of game. Besides, source too is a suicide in itself.
There is no reason as to why there is just to do and die. Remember that saying.
Re: Calling all artists, modelers, skinners, riggers, etc.
I have some c++ skills, basic as they may be....
This would be a cool projects to pass the time with. There are mmo's out there and some games players have made as a group for free. on gameDev.net and planeshift.it
planeshift is a 3D mmo that has been in dev for 4-6 years and is still not at version 0.5. It still is in early alpha but still has a fan base. The devs are working on this for free and of there own time and energy as a project to experiment and enhance there skills. So even tho no money will be offered in working on this, you gain more knowlege and skill.
gamedev is a place too go if you need programming help in openGL, DirectX, SDL, and other apps. Their you can ask questions on how to handle things in your code better or how to do this and that.
http://www.gamedev.net/community/forums ... cyear=2008
Game being made by one person.
Sorry for the little rant right now....
This would be a cool projects to pass the time with. There are mmo's out there and some games players have made as a group for free. on gameDev.net and planeshift.it
planeshift is a 3D mmo that has been in dev for 4-6 years and is still not at version 0.5. It still is in early alpha but still has a fan base. The devs are working on this for free and of there own time and energy as a project to experiment and enhance there skills. So even tho no money will be offered in working on this, you gain more knowlege and skill.
gamedev is a place too go if you need programming help in openGL, DirectX, SDL, and other apps. Their you can ask questions on how to handle things in your code better or how to do this and that.
http://www.gamedev.net/community/forums ... cyear=2008
Game being made by one person.
Sorry for the little rant right now....
Don't worry about tomorrow, just worry about today!!
Game Programmer - C++ - SDL/OpenGL/DirectX
Current Game - DeathMatch
Status - Stage 1(Design Phase)
Game Programmer - C++ - SDL/OpenGL/DirectX
Current Game - DeathMatch
Status - Stage 1(Design Phase)