Halo 5
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- Schrodinger
- Worth 1000 Words
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- The Rookie
- Grand Templar
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Re: Halo 5
343i has uploaded all of the armour types, visors, colours, ect on to Halo Waypoint for people to play around with. So if you wanted to checkout what your Spartan can look like I'd recommend having a bit of a play around.
Word of warning, most of the helmets and armour sets are terrible.
Word of warning, most of the helmets and armour sets are terrible.
Nothing ventured, nothing gained.
- The Rookie
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Re: Halo 5
Woops, thought I posted this before
I've watched the first 2 and a half levels myself, and they seemed alright. I kind of a got a Halo Reach meets Halo 4 vibe in level design. The story is there, but so far there hasn't been any of those epic Halo 3 open multi focused levels, but they might just be later on.
There's a few videos up now of people playing through the campaign missions. If you were still interested in watching a walk through, check out ReadyUpLives channel.Schrodinger wrote:I'll watch a walkthrough on youtube first.
I've watched the first 2 and a half levels myself, and they seemed alright. I kind of a got a Halo Reach meets Halo 4 vibe in level design. The story is there, but so far there hasn't been any of those epic Halo 3 open multi focused levels, but they might just be later on.
Nothing ventured, nothing gained.
- Schrodinger
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Re: Halo 5
I'm feeling a better iteration of 4's. Reach had more memorable encounters. I was replaying 4 and Reach recently and the difference was immediate right away as I could pick out weapon enemy placements in Reach but Halo 4 was a blur indistinct events other than that one time I can dump some Covie's out a series of airlocks.The Rookie wrote:Woops, thought I posted this beforeThere's a few videos up now of people playing through the campaign missions. If you were still interested in watching a walk through, check out ReadyUpLives channel.Schrodinger wrote:I'll watch a walkthrough on youtube first.
I've watched the first 2 and a half levels myself, and they seemed alright. I kind of a got a Halo Reach meets Halo 4 vibe in level design. The story is there, but so far there hasn't been any of those epic Halo 3 open multi focused levels, but they might just be later on.
What was it the spider said to the fly...
- The Rookie
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Re: Halo 5
So I watched and read a few of the champaign reviews that have flooded out in the last day or so, and it seems the overall reaction is "It's ok."
There's been a lot of comparison between the first few levels and those of Halo 4, very open levels with tones of enemies, but nothing remotely memorable about those encounters. Apparently things take a turn in the second half, feeling more like the dense action passed levels of Halo 3, however I haven't seen these yet, so I'm not sure how reliable this comparison is.
Story wise there's a lot of people sitting in both extremes. Some say great, others say awful. There are quite a few who have said this game suffers from middle movie syndrome, with most of the game suffering from serious pacing issues. The other theme I've noticed is that Locke's story apparently doesn't go anywhere, and just adds to padding out the game.
So yeah, those are the major things I've heard so far, but I'm off to go watch some play throughs. See if anything changes my mind.
There's been a lot of comparison between the first few levels and those of Halo 4, very open levels with tones of enemies, but nothing remotely memorable about those encounters. Apparently things take a turn in the second half, feeling more like the dense action passed levels of Halo 3, however I haven't seen these yet, so I'm not sure how reliable this comparison is.
Story wise there's a lot of people sitting in both extremes. Some say great, others say awful. There are quite a few who have said this game suffers from middle movie syndrome, with most of the game suffering from serious pacing issues. The other theme I've noticed is that Locke's story apparently doesn't go anywhere, and just adds to padding out the game.
So yeah, those are the major things I've heard so far, but I'm off to go watch some play throughs. See if anything changes my mind.
Nothing ventured, nothing gained.
- FrogSteaks
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Re: Halo 5
I played through the first couple campaign missions last night and that summary seems pretty accurate. Enemies aplenty, but as of yet, no big epic battles or anything. Although, I kind of expected it to be like that in order for people to get used to all the new features of the game. I'm sure it will transition into being like, as you say, the more action packed levels of Halo 3. Remember, pretty much every Halo game had those kinds of levels right in the heart of the campaign. Can't say that much story wise since I've only played through two missions. I'll get back to you on that.The Rookie wrote:So I watched and read a few of the champaign reviews that have flooded out in the last day or so, and it seems the overall reaction is "It's ok."
There's been a lot of comparison between the first few levels and those of Halo 4, very open levels with tones of enemies, but nothing remotely memorable about those encounters. Apparently things take a turn in the second half, feeling more like the dense action passed levels of Halo 3, however I haven't seen these yet, so I'm not sure how reliable this comparison is.
Story wise there's a lot of people sitting in both extremes. Some say great, others say awful. There are quite a few who have said this game suffers from middle movie syndrome, with most of the game suffering from serious pacing issues. The other theme I've noticed is that Locke's story apparently doesn't go anywhere, and just adds to padding out the game.
So yeah, those are the major things I've heard so far, but I'm off to go watch some play throughs. See if anything changes my mind.
You miss 100% of the shots you don't take. -Wayne Gretzky
- Schrodinger
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Re: Halo 5
From what I've seen the game was sold as another Halo 2, a single campaign told from two sides. Yet, from what I've heard Locke is the primary protagonist since he takes up most of the playtime. The marketing paints the story as two obsessed soldiers, each damning the consequences in pursuit of their goals, set on a collision course with devastating results.
Which apparently never happens. How disappointing.
Which apparently never happens. How disappointing.
What was it the spider said to the fly...
- The Rookie
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- Schrodinger
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Re: Halo 5
The Rookie wrote:So I've just watched the whole thing.
Spoiler!
Spoiler!
What was it the spider said to the fly...
- The Rookie
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Re: Halo 5
Agreed. Unfortunately this seems to be the trend in games at the moment.Schrodinger wrote:It all strikes me as the result of profound rewrites somewhere down the line.[/color]
Writers: We have this great idea for a story
Promoters: I love it. I'll start working on all this cool promotion material.
Months later.
Higher ups: Too complicated/It'll take too long. Make a room and fill it with enemies.
Writers: But sir, we've already made the environments, animations and the promotion videos have been advertising this story for months. I just don-
Higher ups: Room. Enemies. Uncomplicated.
Writers: Ok...
Nothing ventured, nothing gained.
- Winter-huntsman
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Re: Halo 5
I just got it and let me say from my opinion this game is epic, I have all of the halo games and this one may be my favorite. This game really makes you feel like your in charge of a spartan team. Though I have only played 1 and a half levels so far so things might change.
"Don't only practice your art, but force your way into its secrets, for it and knowledge can raise men to the divine"-Ludwig van Beethoven
- Schrodinger
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- The Rookie
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Re: Halo 5
I pretty much agree with everything that Schrodinger's said about the games story. It's short, there's long periods of nothing going on and the surprise twist are cheap, since the games marketing team straight up lied about what the game was going to be about.
That said, I feel that the mulitplayer has taken a few steps in the right direction as far as gameplay elements, but a few steps back were the player customisation is concerned. The way you unlock armour sets is completely random, so there's no garentied way for me to get the helmet or emblems I want other than buying dozens of randomised battle packs.
I hate this. I just want to be rocken my ODST helmet and hornet icon (Which I've had since Halo 3), instead I've got no way to work toward these things and have to rely on pure chance, which has never been the case before.
That said, I feel that the mulitplayer has taken a few steps in the right direction as far as gameplay elements, but a few steps back were the player customisation is concerned. The way you unlock armour sets is completely random, so there's no garentied way for me to get the helmet or emblems I want other than buying dozens of randomised battle packs.
I hate this. I just want to be rocken my ODST helmet and hornet icon (Which I've had since Halo 3), instead I've got no way to work toward these things and have to rely on pure chance, which has never been the case before.
Nothing ventured, nothing gained.
- Schrodinger
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- Joined: Mon Jul 14, 2008 1:43 am
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Re: Halo 5
You can actually get a version of the ODST armor guaranteed if you watch Nightfall on the Halo Channel. After you pay $15 US or your regional equivalent.The Rookie wrote:I pretty much agree with everything that Schrodinger's said about the games story. It's short, there's long periods of nothing going on and the surprise twist are cheap, since the games marketing team straight up lied about what the game was going to be about.
That said, I feel that the mulitplayer has taken a few steps in the right direction as far as gameplay elements, but a few steps back were the player customisation is concerned. The way you unlock armour sets is completely random, so there's no garentied way for me to get the helmet or emblems I want other than buying dozens of randomised battle packs.
I hate this. I just want to be rocken my ODST helmet and hornet icon (Which I've had since Halo 3), instead I've got no way to work toward these things and have to rely on pure chance, which has never been the case before.
Brilliant.
What was it the spider said to the fly...
- The Rookie
- Grand Templar
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Re: Halo 5
Yeah, I've seen that movie. No way is it worth $15 dollars.
Nothing ventured, nothing gained.