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Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Mon Nov 10, 2014 12:20 am
by Gammalad
Tesla Foxtrot wrote:well, you will get an better answere from Judah him self.
But this is what I can say, the game was playable, but he ported it, or something with programming. I dont know.
Am just an world builder for the game. But as it is now its not for some reason I never asked him about.
But the old build were pretty much an concept of an alpha build

But I hope this in a nutshell info helped. :kathrin:
Yes it was very helpful!

Also if I could lend a hand in any way please feel free to let me know, I am still a noob at game design but any practice is good practice!

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Mon Nov 10, 2014 7:23 am
by judah4
Gammalad wrote:Oh wow this looks pretty interesting! So this is playable now?
Well, not exactly. It was up here and there but I rewrote the entire server code so its most like a new game and I have yet to have it open again but I feel like it is really close.

In the mean time, I come bearing gifs!
I am a graceful butterfly


Weapon Trailllllssssss

If you want, we discuss some stuff over skype so if you want to join, add me judah.perez on skype :grin:

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Mon Nov 10, 2014 2:30 pm
by Gammalad
judah4 wrote:
Gammalad wrote:Oh wow this looks pretty interesting! So this is playable now?
Well, not exactly. It was up here and there but I rewrote the entire server code so its most like a new game and I have yet to have it open again but I feel like it is really close.

In the mean time, I come bearing gifs!
I am a graceful butterfly


Weapon Trailllllssssss

If you want, we discuss some stuff over skype so if you want to join, add me judah.perez on skype :grin:
Alright awesome I shall add you when I get home later! I hope I can be of some help with either design or programming :flora: .

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Tue Nov 11, 2014 3:39 am
by InceptionBwaaa
You know what would be great to have in this game, Judah?

Lycanthropes. Some form of werewolf. And I don't mean a hybrid, like Raine. A full blown wolf-man, Skyrim style. Maybe have it be a very debilitating-by-day, empowering-by-night disease that, say, only humans can catch(because a wolf Keidran turning into a werewolf wouldn't be all to horrifying(although it would be even worse more horrifying with a tiger Keidran......)), and make an equivalent disease for Keidran, and one for Basitin. Something of the like, but very rare, and rarely advantageous.

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Tue Nov 11, 2014 3:48 am
by judah4
Yo, can you post that over here? http://cookiedragongames.com/forum/twok ... d-features

not sure if it would be really fitting but keidran could have a special feral mode where speed and attack go up but stamina use increases and a long cool down or something.

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Tue Nov 11, 2014 6:03 am
by InceptionBwaaa
judah4 wrote:Yo, can you post that over here? http://cookiedragongames.com/forum/twok ... d-features

not sure if it would be really fitting but keidran could have a special feral mode where speed and attack go up but stamina use increases and a long cool down or something.
It'll require me to sign up and everything.. alright, sure.

Also, for other races, like Keidran, I was thinking something like Corpus from TES III, Morrowind. Y'know, a disease that bloats the victim's body, but strengthens their muscles, and it would completely warp them. It would have a cure, of course, but there would be evidence of having had the disease in the form of scar tissue and some slightly altered stats.

For Basitin, I was thinking hemophilis nocturnae, or vampirism. Don't need to explain that much.

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Tue Nov 11, 2014 6:05 am
by judah4
hmm, yeah, write these down over there. I wont get to them any time soon but buffs and debuffs will be part of the game

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Tue Nov 11, 2014 6:23 am
by InceptionBwaaa
Done and done!

Seriously, I think things like that would only add immersion.. if used right, of course.

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Tue Nov 11, 2014 6:26 am
by judah4
yeah good! Yeah, always depends on implementation

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Tue Nov 11, 2014 7:32 pm
by judah4
Yeah, that would be much appreciated! Do you have a site to showcase your art? I forgot to add you to the about us page

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Fri Nov 14, 2014 11:17 pm
by VladVP
Isn't this just a Twokinds version of Mount & Blade? Would it not have been easier to just make a mod for M&BW to begin with?

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Sat Nov 15, 2014 2:50 am
by InceptionBwaaa
VladVP wrote:Isn't this just a Twokinds version of Mount & Blade? Would it not have been easier to just make a mod for M&BW to begin with?
Yes, but then it would be even more unoriginal.

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Sat Nov 15, 2014 5:54 am
by judah4
VladVP wrote:Isn't this just a Twokinds version of Mount & Blade? Would it not have been easier to just make a mod for M&BW to begin with?
I can think of two reason why I didn't even think of that.

1. Yes, it would have been easier but I like learning this as I go and even though it's a huge project, the challenge is fun and its getting done slowly but surely. Also, it's the same reason I didn't go with skyrim modding, there is a certain amount I want to do myself making a mod has the feeling that this is truly my own work.

2. I never actually played Mount and Blade. I think I tried it 2 years ago and I don't remember knowing what to do. :P

I did pick it up from gog.com so I'll get playing it sooner or later.

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Wed Nov 19, 2014 12:27 am
by Tesla Foxtrot
I kinda throwed out Everything I had to focus on school, so don't expect me online on skype or be able to help with the game untill summer after my grades have been set. Just wanted you and the people on skype to know.
*I put it all in a corner of my room

Make this a pm? nah, I like it more as a reply.
Even if I have done nothing to help you with the game.... :(

Why did I not wrote this on your forum?
to tired to log in, make an topic, write the stuff when I simply can write here

Re: Twokinds Online New Website and Concept Art 11/7/2014

Posted: Wed Nov 19, 2014 4:27 am
by judah4
no worries :grin:

We have some silly bug videos from a few tests we did last Thursday.
http://cookiedragongames.com/9-twokinds ... al-testing

Weapon trails are a little premature right now