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judah4
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1126 Post by judah4 »

oh look, I finally posted something new :P
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This is my practice for using a new gui system. So far I like it :P

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rebelshrub
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1127 Post by rebelshrub »

Looking good!

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LuckyMudman
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1128 Post by LuckyMudman »

Dat forest :shock:








Jk :grin: , but yeah, it's a nicer looking GUI.
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judah4
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1129 Post by judah4 »

Har, har :P

here is the character select I was working on yesterday. You can have up to 3 characters to start with.
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rebelshrub
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1130 Post by rebelshrub »

Keh heh heh, lovely! I like it, I mean that you have one set up, its good... :redhair:

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TigerWOT
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1131 Post by TigerWOT »

If you need help wih hosting this I can help. I got a few servers running from Yahoo! Inc. for my Minecraft and other stuff.
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EnderCreator
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1132 Post by EnderCreator »

i could possibly help with website design and code if you need
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1133 Post by Envy661 »

Judah, I've been meaning to work on those HUD elements you mentioned to me forever ago, but I keep on completely forgetting about (disregarding) them. I'll get around to it... Hopefully before beta :p
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judah4
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1134 Post by judah4 »

TigerWOT wrote:If you need help wih hosting this I can help. I got a few servers running from Yahoo! Inc. for my Minecraft and other stuff.
I think I have plenty of people set up for server hosting but if that doesn't work out, I can message you.
August-light wrote:This project looks good! I'm interested on this one... I can probably help a bit(not too much due to my own project/ now going to college soon once graduate high school) on some of the arts(concept arts, UI interface? etc...)
concepts would be nice or UI stuff :grin: I want to add some art for the loading screen that is a bit more environmental which is a little hard to find around here surprisingly.

For UI, I wanted it all to have a bookish feel like going through the menus is like flipping through and reading a journal but I do not have an idea for the rest of the hud. Any thoughts/suggestions/art would be appreciated :nora:

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judah4
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1135 Post by judah4 »

post here if you want to show it off or just email it to me through the email button

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judah4
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1136 Post by judah4 »

Oh, I really like the hotkey bar! Can you make it from 1 to 10 though? Also, Im not a big fan of the circular health thing. I want to keep them as horizontal bars. I do like the atheistic of it already

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judah4
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1137 Post by judah4 »

lets see. health in the lower left, map in the upper right, and hotbars somewhere on top :P Im going to try to set it up tonight and show the idea of it

EDIT:
Mockup of the hud!
http://i.imgur.com/PvTwUNO.png

Another Edit:
I think this is what the HUD is going to look like :P

nothing open
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everything open!
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TigerWOT
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1138 Post by TigerWOT »

It says im disconnected and i cant figure something out help me pls?
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judah4
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1139 Post by judah4 »

TigerWOT wrote:It says im disconnected and i cant figure something out help me pls?
yes, the server is off at the moment, lots of work being done. sorry about that

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Myperson54
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Re: Twokinds Online W/ Download Updated 9/12/2013

#1140 Post by Myperson54 »

Hmm. I love pretty much all of this, but (and I know you aren't done yet) it would look a billion times better if all the ui elements used more consistent textures. Mostly, I'm looking at the hotbar. The wood texture on its border is shiny and doesn't match the ragged look of the paper inside it. Also, it's right next to the map, which has a much more detailed wood texture, making it look "off".

I'm sure you're already aware of all this, just pointing it out. :P I love the design so far!
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