Twokinds Online, In Development!

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judah4
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Re: Twokinds Online Test Build and Sever 3/27/15

#1201 Post by judah4 »

Its been quite but I think I'm finally ready for testing again!

http://cookiedragongames.com/twokinds-o ... s-weekend/
The download should be available and then server should be ready to run tomorrow. :nora:

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InceptionBwaaa
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Re: Twokinds Online Test Build and Sever 3/27/15

#1202 Post by InceptionBwaaa »

judah4 wrote:Its been quite but I think I'm finally ready for testing again!

http://cookiedragongames.com/twokinds-o ... s-weekend/
The download should be available and then server should be ready to run tomorrow. :nora:

*gasp!* It's here! And right when my computer is borked! Fffffffffffffffffffff--..........

I gotta fix my computer.
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judah4
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Re: Twokinds Online Test Build and Sever 3/27/15

#1203 Post by judah4 »

InceptionBwaaa wrote:
judah4 wrote:Its been quite but I think I'm finally ready for testing again!

http://cookiedragongames.com/twokinds-o ... s-weekend/
The download should be available and then server should be ready to run tomorrow. :nora:

*gasp!* It's here! And right when my computer is borked! Fffffffffffffffffffff--..........

I gotta fix my computer.
Good luck, it should be up all weekend

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minime
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Re: Twokinds Online Test Build and Server 3/27/15

#1204 Post by minime »

I'll try to download it tomorrow if I can remember. :flora:
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esmeraldakittycat
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Re: Twokinds Online Test Build and Server 3/27/15

#1205 Post by esmeraldakittycat »

I just cant wait for the server to go up! :flora:
CATS! CATS! CATS! :flora: :flora: :flora:
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judah4
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Re: Twokinds Online Test Build and Server 3/27/15

#1206 Post by judah4 »

I forgot to reply here last time but the server is now up! Dev Blog – Twokinds Online Version 0.25.1 is Here

Unless I'm about to jinx it, updates should now be arriving in a timely matter compared to the months of silence before.


Anyways, here's a running on water bug.
[video]https://www.youtube.com/watch?v=k3lNsJkJulM[/video]

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Twippit
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Re: Twokinds Online Now With More Updates 8/8/15

#1207 Post by Twippit »

Woo-hoo!
Hey. Been a while. I'm on discord at Twippit#9645. See ya around sometime, maybe.

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judah4
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Re: Twokinds Online With Simple Buggy Buildings 10/25/15

#1208 Post by judah4 »

Server is up again :grin: I'm working on player buildings

[video]http://fat.gfycat.com/EqualGlumDodo.webm[/video]
Release post here

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judah4
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Re: Twokinds Online With Simple Buggy Buildings 10/25/15

#1209 Post by judah4 »

https://cookiedragongames.com/website-m ... e-of-0-26/
Butterflies are back and as deadly as ever. Super buggy but I'm working on them.

Edit: Might have missed adding an update here.
https://cookiedragongames.com/dev-blog- ... ne-0-28-0/

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judah4
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Re: Twokinds Online Updated 2/16/16

#1210 Post by judah4 »

I've been pretty negligent posting here...

Anyways, its still alive! I've been doing a lot of work with getting the core of the game ready. Before I kind of meandered doing work, but now I have a plan to get the fundamental parts of the game done and then expand to a larger world. I switched the server system to https://spatialos.improbable.io/ and am working closely with Improbable to get the game on their platform.

Some recent work.

Crates
[video]https://www.youtube.com/watch?v=QVD9M2_mtx8[/video]

Testing fireballs
[video]https://www.youtube.com/watch?v=e3uFas8zhJw[/video]

Random AI
[video]https://www.youtube.com/watch?v=YinLSGjP8bU[/video]


A small playtest should be on the weekend of the 11th and 12th so look forward to that!
We have the multiplayer working, we have some character models, and some basic AI to fight with.

Current roadmap
  • Basic Combat
  • Basic Magic (Current Stage)
  • Inventory
  • Character persistance
  • Crafting(Some time in the summer?)
  • Better AI
  • More Towns
  • Improved Combat
  • More Magic
  • Player Housing
  • More Map
  • Release? (Hopefully by the end of 2018?)
Expect another content post sometime next week before the playtest :grin:

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RowanEx
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Re: Twokinds Online Updated March 1, 2017

#1211 Post by RowanEx »

Hey, do you think if this game is now good to go, can it have something like multi-NPC singleplayer version?
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Rowan Ex

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judah4
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Re: Twokinds Online Updated March 1, 2017

#1212 Post by judah4 »

RowanEx wrote:Hey, do you think if this game is now good to go, can it have something like multi-NPC singleplayer version?
That's the plan to get it done. It's not there yet. The playtest coming soon only has the basic features I've been working on, just I now have a good foundation to build on quickly.

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judah4
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Re: Twokinds Online Annoucing playtest!

#1213 Post by judah4 »

Come playtest Twokinds Online throughout the weekend of March 10th!

[video]https://www.youtube.com/watch?v=qgifsQQsQBg[/video]

Head over to here to sign up to our mailing list for when it starts.
  • Fight Npcs
  • Fight each other
  • Throw fireballs!
Random character races and gender
Kill npcs, eat food to recover health, and level up.

Built with the latest exploding crate technologies
[video]https://www.youtube.com/watch?v=QVD9M2_mtx8[/video]


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Casting some fireballs

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Throwing fireballs off the roof

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Destroying some crates

Come join others in what will be a large open world adventure!
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Murdered by a fox

New Features:
  • Basic AI!
  • Basic combat!
  • Fireballs!
  • Smashable crates!
  • Brand new player characters!
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Controls:
WASD to move
R to toggle Run
Mouse to move camera
Left click to attack
Right click to block
1 to cast a fireball
E to use object (like picking food)

C for character menu
ESC for exiting menu

[video]https://www.youtube.com/watch?v=1yPieyYFRgE[/video]

Feedback:
Please post on this section on my forum to report bugs or post them here. :nora:



Some more screenshots
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minime
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Re: Twokinds Online Playtest March 10th - 12th

#1214 Post by minime »

The game looks to be coming along really well ^^
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judah4
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Re: Twokinds Online Playtest March 10th - 12th

#1215 Post by judah4 »

minime wrote:The game looks to be coming along really well ^^
Yeah! Are you going to be able to hop on tomorrow?

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