A World Asunder

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Lief
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Re: A World Asunder

#31 Post by Lief »

Just a heads up, I've made some minor changes to my CS. Forgot to mention it before. (Shifted some stats a bit, reworded a thing or two, added a second theme, etc.)

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TheNewGirl
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Re: A World Asunder

#32 Post by TheNewGirl »

Appearance:
Kazane Saito

Name:
Kazane Saito

Age:
20

Gender:
Female

Race:
Changeling

Generation:
Third Generation

Personality:
Kazane Saito is, at her core, an extravert. She feeds off of social interaction, and has a boisterous personality. She’s very passionate about a lot of things, and never got much opportunity to express this passion to anyone but her brother, so she will talk your ear off if you give her the chance. This leads to a lot of people getting rude or short with her, which she tries to just brush off but she can sometimes take it personally and get overly emotional. She’s a talkative person with an explosive personality, leading most commanders to ignore her entirely and deal solely with her brother Daiki, expecting her to defer to his orders. She’s very reactive and impulsive, and with her lack of social graces she relies on cues from her brother to determine how to proceed in many social situations. She’s inwardly quite lonely, and can go through long withdrawn periods during which she appears cold and distant. Beware these periods, because they always end in an emotional explosion. Many of these explosions manifest in physical fights when one too many person says the wrong thing (and she is not above White Knight-ing for someone else just to get a good fistfight going), but some occur as meticulously planned pranks courtesy of Daiki. Some of her favorite things to do are sports, martial arts, pranking, and reading fiction. She's especially tickled by dystopian settings. Her favorite movie is Bunking With Benefits.

Bio:
Kazane Saito was born minutes before her younger brother, Daiki, in a Bunker on the Russian Front. her parents were both researchers working on teasing out the secrets of Doppelganger physiology and had been on the Russian Front for nigh on decade when the twins were born. Unfortunately, their insistence on being present for the fieldwork lead to an early demise almost immediately prior to a new wave of assaults on the Bunker. They were six at the time of their parents death and it is likely that they would have been neglected as useless mouths in an already overtaxed bunker were it not for their older brother Katashi. By begging, borrowing, and stealing he managed to keep them fed long enough for him to join the UBSF. At first it was a simple step up from sleeping in hallways to sleeping in a cramped apartment made for one, but after it was noted that Katashi was eligible for the HUNTER program, they too were tested and found compatible. Several years passed, as they were too young to engage in combat training, they were pushed through the school system at an accelerated rate and hustled off at the age of 17 into the academic portions of their military education. It was immediately after they entered the HUNTER program proper that they received the news about Katashi and his unit being Missing In Action, presumed dead. Daiki kept Kazane from rushing out with nothing but her raw powers on mission to save their brother. He assured her that the most optimal plan required them to stay on with the HUNTER program, if only to acquire the gear and information they needed to find Katashi. They have spent the last two years in the field tracking any and every possible lead regarding their brother.


Combat Section

Stats:

Strength: 2 [4]
Toughness: 3[4]
Agility:4[6]
Dexterity:4[4]
Perception: 4[5]

Frame:

upgraded Muscle Packages: +2 Strength

Basic Armor: +1 Toughness

Basic Servomotors(with a wee bit of tinkering): +2 Agility
Basic Sensor Array: +1 Perception


Frame Description:
Kazane’s frame is designed to be lightweight and form-fitting (but tough) to optimize her sneaky-sneak capabilities.
Image
WRATH Class:
Scout Class WRATH

WRATH Description:
Kazane’s WRATH in its melee form manifests as a pair of ko-wakizashi that she dual-wields to drive home the killing blow once Daiki has her opponent sufficiently weakened. Its ranged form is a compact pistol. Other Equipment
Additional ranged weaponry: 1 Gauss machine gun
Extra batteries
4 miniature flashlights with strobe settings
Explosive ammo for WRATH weapons- 4 clips
Additional rations

Humanity:
90

Skills:
Mindreader: Kazane and her brother have the uncanny ability to practically read the others mind and anticipate each others actions.
Sneaky-Sneak: Kazane has the ability to become practically invisible when she’s within a 100m range (give or take) of her brother. Even in noncombatant situations, she has an uncanny knack for fading into the background—a surprising skill for someone with such an explosive personality.
Doppleganger Expertise: Following the death of her parents, Kazane devoted herself wholeheartedly to studying the dopplegangers. While dopplegangers adapt rapidly, her study allows her insights into their physiology and attack/response behaviors that she is able to recognize patterns in their new behavior shortly after the behavior modification is made, given the chance to observe and analyze their new responses for a while.

Adaptions:
Weapon Swap: For reasons yet undiscovered, Kazane and Daiki can swap their WRATHs without the associated consequences. Whether this is due to their nature as twins, some quirk of their particular WRATHs, or just an adaptation that they have developed on their own, nobody is entirely certain.

Theme:
https://www.youtube.com/watch?v=WreGqsH98v0
battle theme (because i had to)

Misc:
She and her brother finish each other’s sentences often, though in her case it’s often because she feels Daiki is being too boring and to-the-point, so she jumps in to spice things up.
"Challenge me, dare me, even defy me. But never underestimate me, for on the back of my horse anything is possible."

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InceptionBwaaa
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Re: A World Asunder

#33 Post by InceptionBwaaa »

Pre-approved, ya dingii.


Appearance:
This guy.
Dark brown hair, normally buzzed down to about an inch and a half. A bit of scruff on his face, but he keeps it clean-shaven when he has the time. He has pale green eyes, and a boney face. He generally wears a maroon beanie, even into combat. When using his speed, his irises turn a deep yellow-gold.

Name: Dabny "Sonic Tonto" Temple, after becoming a Hunter. Nicknamed "Sonic Tonto" because of his remarkable speed and the fact that he has direct Native American ancestry.


Gender: Male.


Age: 24


Race: Changeling



Generation: Second Generation



Personality: Dabny has no pals, no buddies, and no friends. He gets along alright with his fellow Hunters, but being one of them made him turn inward, so he is quite shy. When talking with someone outside of combat, he often does not make eye contact and mumbles. In combat, however, he zips in with surprising bravery to face a tough situation, defending his friends over himself.

Bio: Dabny’s life was quite bland and uneventful up until his twelfth birthday, when he was told that, at 7, when his parents arrived in the Stockholm vault, he was tested for anything inside him resembling Doppelganger biology. It was discovered that he was, in fact, a changeling. Before turning eighteen, he developed an affinity to burn things. When he did turn 18, he was taken to a facility and they gave him Doppelganger blood. He woke up on a hospital bed and looked down at himself. His gown was singed, his skin was red and blistering, and there were small pockets of steam that were already receding. He panicked, ripping out the IV that they had dripped Doppelganger into him with and jumped to his feet. After he steadied himself, the doctor and nurse looked up at him in surprise. They said that he had done all of that in the time it took to blink, and he smiled. Rushing out of the facility, he gazed up at the iron ceiling of the Stockholm vault and he imagined the world outside; as a Changeling, he’d get to explore up there. He’d gone, in a few hours, from being able to run 7 ½ miles an hour to 75. He was taken to a rough combat training camp, but he loved it. He stayed tall and thin, eventually coming to a smooth 6'2 at 20.

After his two years of training, his powers had finally proved their worth. He was given an official document and was told to sign here, initial there. After a few seconds, the entire worksheet was filled out to full satisfaction. He was escorted to a special section of the training camp, off limits to trainees. Inside were five people, all in very cool looking armor of varying shapes and sizes. First Generations, he knew. They would train him further with actual combat, and help him to hone his skills.

After four years of being a Hunter, he was approached by a man in a black suit wearing sunglasses. After a brief conversation, Dabny accepted the manila, nodding at the man.

Combat Section

Stats:

Strength 2 [3]
Toughness: 4 [5]
Agility: 5 [9]
Dexterity: 3
Perception: 3

Frame:

Basic Muscle Packages: +1 Strength


Basic Armor Package: +1 Toughness

Custom Servomotors: +3 Agility

Omni-Directional Maneuvering Gear: +1 Agility


Frame Description: A simple suit that Dabny slips into by opening the ribcage. In the head is a sound system so that Dabny can listen to music without alerting any Doppelgangers to his presence. In the wrists are refillable, interchangeable colors of bright phosphorus flares, used to tag enemies(for the Battle Cannons). His Omni-directional maneuvering gear allows him to travel with two powerful grappling hooks on either hip of his Frame. He uses a system of smooth ropes and his body to control his movement in the air. He fires them to his front with a clench of either fist.

WRATH Class: Styled after a Spanish fencing sword.

WRATH Description: Sharpened down to a fine point, both edges of this WRATH are capable of slicing steel with enough force behind the blow. The hilt is carved(by Dabny himself) to represent his Native American origins. The blade itself is 4 ½ feet long, enough to slash through some big creatures.

Other Equipment:
A ten-pack of vacuum-sealed, dried fruit
15 packets of crystallized caffeine, for energy to run
A pocket watch whose arms spin rapidly-- it makes him laugh whenever he sees it.
A pocket pistol that slides into a holster on the side of his Frame.
A small scattergun that rests on his back

Humanity: 70

Skills:

Deafening Destruction: Dabny’s younger years honed his skills in creating something beautiful -- or distracting. He can cause quite a loud scene, collapsing small cliff-faces or other structures to make a lot of noise.

Adaptions:
Sanic Speed!: Dabny is capable of running at over 75 miles an hour-- faster than The Six Million Dollar Man!

Bullet-time: Dabny has the capability to slow down his perception of time while going fast, making his dodging skills unsurpassable.

Theme: AC/DC’s Hell’s Bells, as is often playing through his Frame.

Misc: Dabny chews his nails faster than the speed of sound, which leaves people gawking and him with stumpy fingernails.
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Stardust Crusaders banner coming soon.
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Hotep the psychic
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Re: A World Asunder

#34 Post by Hotep the psychic »

pre-approved

Appearance:
http://i1.ytimg.com/vi/AvHf6rpylQA/0.jpg
Like so but wears a black hooded cloak over this.
Stands 5'11
Off duty:
http://img2.blog.zdn.vn/49309536.jpg

Name:
Krimstad Vdekur Folkstad

Nicknamed : “The battlefield Shadow” or “The black Angel”

Age:
22

Gender:
guy

Race:
Changeling

Generation:
Third

Personality:
Kane’s personality is assumed dark when in combat with others. The reality is he’s a kind person; he wants to help others and protect the weak even in the line of duty. He will go beyond his duties to protect someone even if he doesn’t know them or knows them for a short period of time. He even will work more to protect the civilians and the surviving. He’s seen as a gentle giant to most other changelings do to his kind and helpful nature. But being a changing he’s also curious and cautious around others he does not know, seeming always on the alert.
The reason he’s seen dark to people is due to his personality in combat seeming different than what people see when he’s not in combat. When in combat Kane is more focused and wary on what’s around him. Soldiers only see the kindness when in trouble or in pain when he comes to help in their current situation but mostly feel like he’s there for one thing, fighting doppelgangers.

Bio:
Kane was the son of a well known hunter of the Norway Bunker. After his "heroic" death Kane was orphaned to the military that his father trained under. His new Guardian was to be a female scientist named Christina Kleinart who watched and cared for Kane as he grew. At the age of ten he was shooting small arms and was being taught and trained in tactics, weapons, and regular school subjects. Later in life he would find out of his telekinetic ability and learn to use that in multiple ways. Before his career he’d find out about the truth behind his father’s death and would strive to become one of the best soldiers he could be and a figure to others on the field against the doppelganger threat. Not only did this show in the Norway bunker early in his career but also in the field, among soldiers and with some higher ups. His career holds action in The Norway Bunker defense, Operation Soviet Forward, and the rescue of half a platoon of men in the field During Operation Commentary Cleaning. To soldiers he’s known as a Black angel mostly seeing the scythe used in battle, to others he’s known as a battlefield shadow unknowing where he is on the first shot and the last.

Combat Section

Stats:
Strength: 2 +1 [3]
Toughness: 3 +1 +1 [5]
Agility: 3 +2 [5]
Dexterity: 5 +1 [6]
Perception: 4 +1 [5]
Frame:
Integrated tactical Armor and Mobility Sytem: +2 agility, +1 strength, +1 toughness, +1 dexterity


Frame Description:
Kanes frame is smoothed out and rounded off to allow better movement in the field. The object on his back serves as a center for power and a backup system to the main power source which wraps around the waist. On top of this armor would be the equipment of the soldier.
Being a balanced frame it’s able to suit almost everyone, its exterior hides many other key features such as the mobility and jump thrusters as well as the wire like skeleton within the armor itself that allows the extra strength. This skeleton allows a greater strength and balance to the user easily allowing them to break walls down and hit nearly every target when firing while standing. The armor itself is not thick but it is compressed to make it tough enough to stand many attacks in multiple areas of the body.

WRATH Class:
Recon

WRATH Description:
The melee weapon of choice is a scythe for his pole arm. Its blade is 10 inches at its widest closer to the pole itself and is 100 cm long. Opposite the main blade side is a small crescent moon like blade and on the bottom of this pole is a regular spear head. It’s all a dark color adding to his name and the handle is more of a naval blue with thin rounded off rings acting as stoppers. Its secondary form is a Anti Material rifle which in shape is very much similar to the Lahti L-39, the differences is the barrel length, its underside which holds the bipod and the rifles recoil reduction system making the barrel act more tank-like. It uses a top fed clip with a scope on its left side for aiming. Any attachments or tools for the gun are kept in the satchel allowing for easy maintenance or changes.

Other Equipment
Lengthened Gauss pistol
Satchel: contains Extra supplies, parts and tools
journal and writing utensil (pen)
x6 flares
zoom varied spotters scope

Humanity:
90

Skills:
Jerry Rig: if Kane has the right items or parts Kane can jerry rig different items of use from knives to medical to explosives. (one example being overcharging a battery to explode)
Reaper: After much practice and use , Kane can use many different pole arms and small weapons. His mastery with the scythe shows in his use of sweeping motions and spins allow him to take out many enemies at once even if the blade doesn’t connect the first time.

Adaptions:
Battle adapted body and mind: +1 toughness, +1 perception
Through rigorous courses of military training and battle experience in close combat, Kane has honed the use of his telekinetic ability through extensive training. His mind was tested in multiple scenarios of mission combat and can now easily take on challenges of greater numbers, sizes, and strengths
Theme:
blow me away by breaking Benjamin

Misc:
Kane loves to read and practice what he finds.
he has a hobby of breaking and rebuilding objects even if it’s broken already.
Kane earned these nicknames in combat. His first nickname being the Black Angel during the Norway Defense when he saved multiple lives and gave medical support to others in different spots before aiding each group he helped in combat. He earned the nickname Battlefield Shadow when he saved half a platoon of soldiers that had been surrounded by doppelgangers, each man claims to have seen someone or felt someone else while the enemies dropped left and right. However none remember assigning snipers to there assignment easily recalling only one sound, after the experience they still had each other and didn’t see who helped them.
As an engineer for war, a thief for hire, and a regular guy, one finds similarities to all these occupations in time.

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Ketzal
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Re: A World Asunder

#35 Post by Ketzal »

Three Recons? I think that might be a few too many for one team.

I guess I'll redo my character into a Liner, in that case...

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Hotep the psychic
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Re: A World Asunder

#36 Post by Hotep the psychic »

Eh three recons can do alot of damage for a team. its one thing when theres one recon but three is a squad and that counts for something
As an engineer for war, a thief for hire, and a regular guy, one finds similarities to all these occupations in time.

Geo_&_Bio
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Re: A World Asunder

#37 Post by Geo_&_Bio »

Lief wrote:Just a heads up, I've made some minor changes to my CS. Forgot to mention it before. (Shifted some stats a bit, reworded a thing or two, added a second theme, etc.)
Same here, I just added a description to my machinegun and adjusted the length of the blade of my weapon, as well as adding a bit more in its description.
The ending of the words is ALMSIVI.

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Myperson54
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Re: A World Asunder

#38 Post by Myperson54 »

Hotep the psychic wrote:Eh three recons can do alot of damage for a team. its one thing when theres one recon but three is a squad and that counts for something
Not at all. When you consider the fact that many of our enemies are larger and better-armoured than a tank, scouts are strictly a support class. We need them, but too many and your returns will be minimal.


As far as stat announcements go, I am in the process of rewriting myself to not be batman, and I switched around some stats yesterday.
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Ketzal
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Re: A World Asunder

#39 Post by Ketzal »

Myperson54 wrote:
Hotep the psychic wrote:Eh three recons can do alot of damage for a team. its one thing when theres one recon but three is a squad and that counts for something
Not at all. When you consider the fact that many of our enemies are larger and better-armoured than a tank, scouts are strictly a support class. We need them, but too many and your returns will be minimal.


As far as stat announcements go, I am in the process of rewriting myself to not be batman, and I switched around some stats yesterday.
no, not scouts, I mean recons, the sniper-esque class.

Anyway, I'll have my edits on my CS up in a little while

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Myperson54
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Re: A World Asunder

#40 Post by Myperson54 »

Fubar de Lizzy wrote:
Myperson54 wrote:
Hotep the psychic wrote:Eh three recons can do alot of damage for a team. its one thing when theres one recon but three is a squad and that counts for something
Not at all. When you consider the fact that many of our enemies are larger and better-armoured than a tank, scouts are strictly a support class. We need them, but too many and your returns will be minimal.


As far as stat announcements go, I am in the process of rewriting myself to not be batman, and I switched around some stats yesterday.
no, not scouts, I mean recons, the sniper-esque class.

Anyway, I'll have my edits on my CS up in a little while
I honestly keep getting the two confused. It's the same deal anyways. An SMG will do as little permanent damage to a tank than a sniper, sometimes even if that sniper has piercing rounds. But yeah, same deal more or less.
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y7h65
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Re: A World Asunder

#41 Post by y7h65 »

Provided my schedule holds out, we're looking at a week until I post up the IC. Get ready folks. Any changes that you might want to do must be completed in the next four days unless additional time is requested.
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InceptionBwaaa
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Re: A World Asunder

#42 Post by InceptionBwaaa »

I added a link to my Frame Description.
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Twippit
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Re: A World Asunder

#43 Post by Twippit »

Everybody knows that the nicknames were optional, right?
Hey. Been a while. I'm on discord at Twippit#9645. See ya around sometime, maybe.

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InceptionBwaaa
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Re: A World Asunder

#44 Post by InceptionBwaaa »

Of course. I just think that "Sonic Tonto" is hilarious.

Also, made an edit to my Frame stats.
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Myperson54
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Re: A World Asunder

#45 Post by Myperson54 »

InceptionBwaaa wrote:Of course. I just think that "Sonic Tonto" is hilarious.

Also, made an edit to my Frame stats.
What on earth is a Tonto?
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