So, testing the waters for interest in a setting, an Industrializing Mehkan.
The idea is that the industrial revolution has come to this magical world, and new ideas and tools with it.
the Human empire has be stride in three, the tribes have become vastles and puppets of their more advanced neighbors. Even the Basitins are not immune, as one side clings to the old ways, the other runs head-long into this new age.
Obviously world building alone for such a game would be a chore, but I think it's worth it if anyone wants to join in.
If anyone is interested, I can bring over a good chunk of ideas hashed out with a friend.
Say no more, your idea is absolute genius. it is something just has to happen in Mehkans future.
but for it to work it has to take place 1400 years into the future sense the time were two kinds takes place is still in classical antiquity (400's CE) but the industrial revolution could come earlier.
possible changes that could come about from such an event would probably include the decline of the dragons as worshipped symbols of power as they are rendered redundant by mass produced muzzle loading firearms and cannons.
thus, it would come as no surprise that a civil war would erupt in the human empire between the magic using Templars and the imperial army that make use of said advances in weaponry to level the playing field and possibly the rise of a new republican movement that's caught in the crossfire.
powerful trains would criss cross the mainland and paddle steamers would have the seas. making trips that took days for the original gang only a few hours in this scenario.
keidrans would also take advantage of these changes, some even go so far as to literally sell their own into slavery to get their hands on guns and machinery.
bastions would actually be the epicenter of this industrial revolution as they have the biggest incentive to find an alternative to magic and its corruptive force.
that's basically the foundation I came up with, just happy to add my 2 cents.
Okay, that basically... solves some plot holes.