Explaining things to cavemen

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Grand Templar
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Explaining things to cavemen

#1 Post by The Rookie » Mon Jul 13, 2015 11:37 am

Ok, so the idea for this game is you're given a modern day concept or device and you have to translate it into a way a caveman would be able to understand. You can only use references to things that would have been around in cavemen times, so good luck with that. Yes, I did steal this from Rooster Teeth.

A new winner will be chosen by the person giving the scenario, preferably within a 24 hour window.

To start things off, try and explain a parking ticket to a caveman.
Nothing ventured, nothing gained.

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Grand Templar
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Re: Explaining things to cavemen

#2 Post by The Rookie » Tue Jul 14, 2015 10:09 am

Well I was hoping for a few more responses, but maybe this was just a bad idea.

Spero, if you wanted to continue, you're up.
Nothing ventured, nothing gained.

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Re: Explaining things to cavemen

#3 Post by jacobc62 » Wed Jul 15, 2015 2:09 am

You place colorful leaf down and declare attack without actually attacking opponent, then opponent does same, and that repeats until either person declares defeat.
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"That poor, sexy [censored]...." -Evals Vaughan, October 2016

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