It was sort of a rethorical question: How at no point of development, from design, to pitch, to marketing, no one at Rare, or Nintendo, a company infamous for removing almost all suggestive, religious or violent content from their main Intelectual properties, asked: Is this character design ok forthe type of game we are making?Shockwave07 wrote: ↑Sun May 20, 2018 7:19 amGiven it was Rare that designed Krystal... Sexy anthromorphic animal.Technic[Bot] wrote: ↑Sun May 20, 2018 2:16 am Since is related to today Sketch.
To this date a question has been nagging in the back of. My head:
What was Nintendo thinking when they designed Krystal for starfox?
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And have to say that tuft of fur looks comfy.
I personally do not complain about the end product, but i do wonder how it came to see the light of day as it is...
Believe it or not the ideas and motivations behind ideas designs and inventions is something i have always found incredibly interesting. If you not only ask what, and how but also why. You generally get some interesting insights.
Two questions:tony1695 wrote: ↑Mon May 21, 2018 7:16 pm Bunny Girls
Raine, it doesn't matter that it's redundant, it's part of the getup, roll with it.
1- Just how tall is Wolf-Raine?
2- Just how short was Laura?